Talks and Poster Presentations (with Proceedings-Entry):

G. Wurzer, A. Fioravanti, G. Loffreda, A. Trento:
"Function & Action: Verifying a functional program in a game-oriented environment";
Talk: eCAADe 2010, Zurich; 2010-09-15 - 2010-09-18; in: "FUTURE CITIES (28th eCAADe Conference Proceedings)", (2010), ISBN: 978-0-9541183-9-6; 659 - 664.



English abstract:
The finding of a functional program for any kind of building involves a great amount of knowledge about the behavior of future building users. This knowledge can be gathered by looking at relevant building literature or by investigating the actual processes taking place in similar environments. Both techniques have the disadvantage that the architect might assume a behavior which is seldom experienced in real life (either through lack of information or by failing to meet the building userīs expectations). What is needed is a verification step in which the design is tested on real users. We have devised a game-like environment in which it is possible to capture the behavior of future building users in order to verify the relevance of the design even at a very early stage. As result of applying our approach, we can find previously overlooked usage situations, which may be used to further adapt the design to the userīs needs.

Keywords:
Requirements, Process, Design, Building User


Electronic version of the publication:
http://publik.tuwien.ac.at/files/PubDat_188071.pdf


Created from the Publication Database of the Vienna University of Technology.